BaiduMap_IOSSDK_v7.0.0_Docs 7.0.0

构造函数 | 属性 | 所有成员列表
BMKPrismOverlayView类 参考

此类用于定义一个3D棱柱View since 6.4.0 更多...

`#import <BMKPrismOverlayView.h>`

类 BMKPrismOverlayView 继承关系图:

## 构造函数
(nullable instancetype) | - initWithPrismOverlay:
构造函数 继承自 BMKOverlayGLBasicView
(CGPathRef path) | - __deprecated_msg
| path对象 更多...
(BOOL lineDash) | - __deprecated_msg
| 是否为虚线样式，默认NO 更多...
(BOOL tileTexture) | - __deprecated_msg
| 是否纹理图片平铺绘制，默认NO 更多...
构造函数 继承自 BMKOverlayView
(nullable instancetype) | - initWithOverlay:
(GLuint) | - loadStrokeTextureImage:
(BOOL) | - loadStrokeTextureImages:
(void) | - setOverlayGeometryDelegate:
| 设置该overlay的GeometryDelegate 更多...
(CGPoint) | - pointForMapPoint:
(BMKMapPoint) | - mapPointForPoint:
(CGRect) | - rectForMapRect:
(BMKMapRect) | - mapRectForRect:
(BOOL) | - canDrawMapRect:zoomScale:
(void) | - drawMapRect:zoomScale:inContext:
(void) | - setNeedsDisplayInMapRect:
(void) | - renderLinesWithPoints:pointCount:strokeColor:lineWidth:looped:
(void) | - renderTexturedLinesWithPoints:pointCount:lineWidth:textureID:looped:
(void) | - renderLinesWithPoints:pointCount:strokeColor:lineWidth:looped:lineDashType:
(void) | - renderLinesWithPoints:pointCount:strokeColor:lineWidth:looped:lineDash:
(void) | - renderTexturedLinesWithPartPoints:lineWidth:textureIndexs:isFocus:
(void) | - renderTexturedLinesWithPartPoints:lineWidth:textureIndexs:isFocus:tileTexture:keepScale:
(void) | - renderTexturedLinesWithPoints:pointCount:lineWidth:textureID:strokeColor:looped:tileTexture:keepScale:
(void) | - renderTexturedPolyLineWithPoints:lineWidth:textureID:strokeColor:isFoucs:keepScale:lineJoinType:lineCapType:
(void) | - renderMultiTexturedPolyLineWithPartPoints:lineWidth:textureIndexs:isFoucs:keepScale:lineJoinType:lineCapType:
(void) | - renderDashPolyLineWithPoints:lineWidth:strokeColor:lineDashType:
(void) | - renderMultiDashPolyLineWithPartPoints:lineWidth:textureIndexs:lineDashType:
(void) | - renderRegionWithPoints:pointCount:fillColor:usingTriangleFan:
(void) | - renderATRegionWithPoint:pointCount:fillColor:usingTriangleFan:
(void) | - rendeCircleWithPoints:pointCount:lineWidth:fillColor:strokeColor:
(void) | - rendePolygonWithPoints:pointCount:lineWidth:fillColor:strokeColor:
(void) | - glRender

## 属性
BMKPrismOverlay * | prismOverlay
| 该View对应的3D棱柱数据对象 更多...
id< BMKPrismOverlayViewDelegate > | delegate
| 3D棱柱代理 since 6.5.7 更多...
UIColor * | topFaceColor
| 3D棱柱顶面颜色 更多...
UIColor * | sideFaceColor
| 3D棱柱侧面颜色 更多...
UIImage * | sideTextureImage
| 3D棱柱侧面纹理 更多...
UIColor * | floorColor
| 自定义建筑物的楼层颜色 (仅对建筑物生效) since 6.5.7 更多...
UIImage * | floorSideTextureImage
| 自定义建筑物的楼层侧面纹理 (仅对建筑物生效) since 6.5.7 更多...
BOOL | isGrowthAnimation
| 是否开启生长动画 (仅对建筑物生效)，默认YES 更多...
int | showLevel
| 自定义建筑物显示层级 (仅对建筑物生效), 默认18 更多...
BOOL | isRoundedCorner
| 是否设置圆角，默认为NO since 6.6.2 更多...
CGFloat | roundedCornerRadius
BMKBuildingFloorAnimateType | buildingFloorAnimateType
属性 继承自 BMKOverlayGLBasicView
BMKVisibility | visibility
| 控件可见的状态,默认可见，BMKVisibilityVisible,since 6.6.6 更多...
UIImage * | textureImage
UIImage * | textureImageProgressForward
UIImage * | textureImageProgressBackward
BOOL | keepScale
| 纹理图片是否缩放，默认NO 更多...
属性 继承自 BMKOverlayView
id< BMKOverlay > | overlay
| 关联的overlay对象 更多...
GLuint | strokeTextureID
| 关联的纹理对象ID 更多...

## 额外继承的成员函数
Protected 属性 继承自 BMKOverlayView
package id< BMKOverlay > | _overlay
BMKMapRect | _boundingMapRect
CGAffineTransform | _mapTransform
id | _geometryDelegate
id | _canDrawCache
BOOL | keepScale
CFTimeInterval | _lastTile
CFRunLoopTimerRef | _scheduledScaleTimer
struct {
unsigned int keepAlive:1
unsigned int levelCrossFade:1
unsigned int drawingDisabled:1
unsigned int usesTiledLayer:1
} | _flags

## 详细描述

此类用于定义一个3D棱柱View since 6.4.0

## 函数文档

## ◆ initWithPrismOverlay:

- (nullable instancetype) initWithPrismOverlay: |  | (BMKPrismOverlay *) | prismOverlay |

根据指定的3D棱柱生成一个3D棱柱View

参数

  prismOverlay | 指定的3D棱柱数据对象

返回
  新生成的多边形View

## 属性说明

## ◆ buildingFloorAnimateType

- (BMKBuildingFloorAnimateType) buildingFloorAnimateType
| read write nonatomic assign

自定义建筑物的楼层动画类型 默认 kBMKBuildingFloorAnimateNormal

由 category BMKPrismOverlayView(BuildingAPI) 提供.

## ◆ delegate

- (id<BMKPrismOverlayViewDelegate>) delegate
| read write nonatomic weak

3D棱柱代理 since 6.5.7

## ◆ floorColor

- (UIColor*) floorColor
| read write nonatomic strong

自定义建筑物的楼层颜色 (仅对建筑物生效) since 6.5.7

由 category BMKPrismOverlayView(BuildingAPI) 提供.

## ◆ floorSideTextureImage

- (UIImage*) floorSideTextureImage
| read write nonatomic strong

自定义建筑物的楼层侧面纹理 (仅对建筑物生效) since 6.5.7

由 category BMKPrismOverlayView(BuildingAPI) 提供.

## ◆ isGrowthAnimation

- (BOOL) isGrowthAnimation
| read write nonatomic assign

是否开启生长动画 (仅对建筑物生效)，默认YES

由 category BMKPrismOverlayView(BuildingAPI) 提供.

## ◆ isRoundedCorner

- (BOOL) isRoundedCorner
| read write nonatomic assign

是否设置圆角，默认为NO since 6.6.2

由 category BMKPrismOverlayView(BuildingAPI) 提供.

## ◆ prismOverlay

- (BMKPrismOverlay*) prismOverlay
| read nonatomic assign

该View对应的3D棱柱数据对象

## ◆ roundedCornerRadius

- (CGFloat) roundedCornerRadius
| read write nonatomic assign

当设置圆角时，最大的圆角半径，可根据实际体验调整。since 6.6.2 建议参考值1 ~ 10 默认为5.0f

由 category BMKPrismOverlayView(BuildingAPI) 提供.

## ◆ showLevel

- (int) showLevel
| read write nonatomic assign

自定义建筑物显示层级 (仅对建筑物生效), 默认18

由 category BMKPrismOverlayView(BuildingAPI) 提供.

## ◆ sideFaceColor

- (UIColor*) sideFaceColor
| read write nonatomic strong

3D棱柱侧面颜色

## ◆ sideTextureImage

- (UIImage*) sideTextureImage
| read write nonatomic strong

3D棱柱侧面纹理

## ◆ topFaceColor

- (UIColor*) topFaceColor
| read write nonatomic strong

3D棱柱顶面颜色

该类的文档由以下文件生成:

- BaiduMapAPI_Map.framework/Headers/BMKPrismOverlayView.h